My other concern would be that Cyber Save Editor using the Game Genie upload/download style is really going to suck considering some of those save files are hundreds of megs each. Maybe give someone an idea by writing it out like this. With that in mind, the steps that Bruteforce Save Data uses on PS3 save games should theoretically work on PS4? I say theoretically because I know it's not a cut & paste issue, what I'm getting at is since we have the steps that Bruteforce Save Data uses to decrypt/encrypt and edit in cheats can't that be 'upgraded' to work with PS4? My guess is some of those tools that run in the background for encrypting and decrypting use keys that were known for the PS3 so the keys for PS4 would be needed first before this would be possible? I'm presuming here that since they are very similar then the resigning/editing process is similar to the PS3 too. I hoping more for RE7 and codes for Nier Automataįrom the screenshots, the Cyber Save Editor looks VERY similar to how the PS3 Game Genie works, down to even the uploading of the save so that it can be modded server side and then re-downloaded. Code: This are all Games that are supported by Cyber Save Editor for PS4, its roughly translates so there could be mistakes
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